Publisher-backed, rights-cleared
Video sourced under official rights agreements with publishers and tournament organisers. Brand-safe, compliance-clean, ready for regulated markets.
Official esports video, rights-cleared for commercial use and running up to 30 seconds ahead of the broadcast. Two latency modes, built around what your platform actually needs.
GRID Stream is the only esports video product that's rights-cleared for commercial betting and prediction-market use, running up to 30 seconds ahead of the public broadcast, synced to the same official data your markets price and settle on.
Speed, official rights clearance, and data sync - that combination is what turns a video feed into a commercial product.
Video sourced under official rights agreements with publishers and tournament organisers. Brand-safe, compliance-clean, ready for regulated markets.
HD video tuned for esports motion. Three latency modes - sync with broadcast, run ahead of it, or go fully real-time for trading desks.
Scoreboards, stats, win probability, and live odds overlay in lockstep with the video - powered by the same official feed.
Unified clean output across every platform. No competing ads, no third-party watermarks - surfaces for in-stream sponsorship, bet-slip, and engagement.
Choose how your audience experiences the match: synced with broadcast for integrity, or ahead of it for engagement. For trading desks that need sub-second speed, GRID delivers the signal through its rapid data feed rather than a consumer video mode.
Matches the speed of Twitch, YouTube, and Kick. Integrity-aligned for fan surfaces.
15 to 30 seconds quicker than the official broadcast. Lift in-play engagement and bet-slip conversion.
Latency figures are illustrative averages. Actual figures vary by title, tournament, and rights agreement.
Embed live video next to markets and inside the bet slip. Faster-than-broadcast mode lifts in-play conversion.
HD streams with synced overlays for editorial coverage, second-screen apps, and clean licensed video.
Stat timelines, player overlays, and live heatmaps over the same video your audience is already watching.
Brand-clean output, no competing third-party ads - ready for premium and ad-supported tiers.
Synced video alongside the markets traders are pricing. Real-time mode supports internal trading surfaces.
Licensed stream input for creator channels and platform-hosted co-streams. Rights-cleared by default.
GRID Stream is at its best paired with the rest of the GRID platform - overlays, markets, and data feeds all synced to the same official source.
The foundation feed. Sub-200ms official live data powering the synced overlays.
Brandable overlays and scoreboards that drop into the stream surface.
Pre-match and live odds for esports markets - perfect for in-stream bet-slip surfaces.
Whether you want a ready-to-go player or prefer to power your own, GRID Stream fits your stack without a heavy engineering lift.
A fully managed, embeddable video player with GRID Stream built in. Drop it into your platform and it handles playback, latency mode, and synced data overlays out of the box - minimal engineering required.
View Documentation →Already have a video player or streaming infrastructure? GRID Stream delivers straight into it over industry-standard HLS, RTMP, or SRT, so you keep full control of the product experience while running on an official feed.
View Documentation →Video is sourced under direct rights agreements with publishers and tournament organisers, and the synced overlays run on the same official GRID Live Esports Data feed. Brand-safe and ready for regulated markets.
Two B2C video modes. Broadcast-sync (~30s, matches Twitch, YouTube, and Kick) and faster-than-broadcast (~5s, 15 to 30 seconds ahead of broadcast). Mode is set per surface in config. For trading desks that need sub-second speed, GRID delivers the signal through its rapid data feed rather than a consumer video mode.
Coverage is not limited to a fixed set of titles. GRID Stream carries the titles GRID holds official rights agreements for, including Counter-Strike 2, Dota 2, Tom Clancy’s Rainbow Six Siege, and Mobile Legends: Bang Bang, alongside League of Legends and VALORANT, and the platform is title-agnostic, so new titles run through the same integration. Latency options vary by title: some titles, including League of Legends and VALORANT, do not currently offer a faster-than-broadcast option. Specific title and tournament coverage depends on the rights agreement, confirmed during scoping.
Yes. The output is brand-clean by default - no competing ads or third-party watermarks. Layer GRID Widgets, your own overlays, or bet-slip surfaces on top using the player SDK.
Two ways. Use the fully managed GRID Video Player - embeddable on web, mobile, and broadcast with playback, latency mode, and synced overlays built in - or take a direct feed over HLS or RTMP into your own player or streaming infrastructure. Either way you run on the same official feed; configure latency mode, overlays, and locale per surface.
Yes. On in-play and bet-slip surfaces, faster-than-broadcast video runs ahead of the public broadcast, so what a bettor sees on screen stays aligned with the live markets they are betting into. That closes the gap where someone could act on a delayed broadcast, keeping the video and the odds moving together.
Yes. GRID Stream is rights-cleared for commercial betting and prediction-market use, with official video and data, alignment with industry bodies including IBIA and ESIC, and a brand-clean output - built for the regulated sportsbook, not around it.
Talk to the GRID team about embedding low-latency official esports video with synced overlays - across web, mobile, and broadcast.