Video broadcast feeds
Carry the headline action but strip out the data layer your audience actually wants - stats, economy, in-game state.
Official esports data, stats, prediction feeds, and widgets that bring fans to your platform - and keep them there. Off-the-shelf or bespoke.

Carry the headline action but strip out the data layer your audience actually wants - stats, economy, in-game state.
Fragile, unofficial, and legally exposed. Fine for a side project. Untenable for a platform putting numbers on screen at scale.
Inconsistent schemas across titles, brittle integrations, and a maintenance bill that grows with every title you add.
So the question is - what would it actually take to solve this?
Captured directly from the game server. Delivered through a single unified API - one schema across every esport we cover.
Six flagship titles. All tiers. All regions. All year round.
Majors, finals, premier circuits.
Regional leagues, qualifiers.
Open qualifiers, developmental leagues.
Player-level micro-stats. In-game economy. Map-by-map and round-by-round context.
Direct from the game server. Sub-200ms on core live feeds. Not after the highlight clip.
Granular data at the speed you need. Sub-200ms on core feeds.
Official, data-powered predictions for deeper engagement. CS + LoL.
Unique, official-data-derived stats to keep fans engaged before and after the game.
On top of live, GRID provides multi-year archives for supported titles.
Real-time stats, overlays, predictions, and social moments tied to game state.
Official stats embedded in articles, recaps, and post-match analysis with verified provenance.
Live scoring, draft tools, performance projections, prop-style pick'em.
Surfacing key moments and creator clips using granular game-state data.
Live polls, interactive overlays, and gamified viewing tied to live game state.
Historical depth that turns your platform into a destination, not a feed.

NAVER reaches 48M daily active users in South Korea. CHZZK brought official GRID data into live main broadcasts and co-streamer channels - Real-Time Win Probability, Early-Game Control, and Match Timeline - to meet 25M LoL fans where they already watch.
Plug GRID's official feeds straight into your platform.
Pre-built, branded components - ship features without building them.
Custom data, custom widgets, custom terms.
Yes. GRID holds direct rights agreements with the publishers and tournament organisers who own the data. Scope and territory are set in the commercial agreement.
Six flagship titles - League of Legends, VALORANT, Counter-Strike 2, Dota 2, Tom Clancy’s Rainbow Six Siege, Mobile Legends: Bang Bang - across tier 1, 2, and 3 events. 500+ tournaments and 46,000+ matches per year.
Sub-200ms on core live feeds, direct from the game server. 24/7 global operations.
Widgets drop in with an embed. Feeds run on a documented API. Bespoke builds run through our partnerships team with white-glove onboarding.
Whether you're a publisher deepening editorial coverage, a broadcaster shipping second-screen, or a platform scaling fan engagement - let's talk about what you're building.