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Media · 2026

Official-data powered fan engagement.

Official esports data, stats, prediction feeds, and widgets that bring fans to your platform - and keep them there. Off-the-shelf or bespoke.

Official GRID esports data powering media coverage
73%
Of esports viewers are under 35
85%
Use a second screen during live matches
6.8M
Peak viewers, Worlds 2025 (League of Legends)
The problem

Existing options force a trade-off.

1

Video broadcast feeds

Carry the headline action but strip out the data layer your audience actually wants - stats, economy, in-game state.

2

Scraped data

Fragile, unofficial, and legally exposed. Fine for a side project. Untenable for a platform putting numbers on screen at scale.

3

Multi-vendor esports stacks

Inconsistent schemas across titles, brittle integrations, and a maintenance bill that grows with every title you add.

So the question is - what would it actually take to solve this?

The platform

GRID is the official esports data platform.

Captured directly from the game server. Delivered through a single unified API - one schema across every esport we cover.

Trusted by the biggest names in esports - exclusively available on GRID
Riot Games
ESL FACEIT
BLAST
Ubisoft
Moonton
Esports World Cup
+ 50 more
Coverage

Every match. Every tier. Every story.

Six flagship titles. All tiers. All regions. All year round.

6
Titles covered
500+
Tournaments per year
46,000+
Matches tracked annually
Tier 1

Majors, finals, premier circuits.

Tier 2

Regional leagues, qualifiers.

Tier 3

Open qualifiers, developmental leagues.

What you get

The depth. The speed. Direct from the source.

Granularity

The depth that powers storytelling.

Player-level micro-stats. In-game economy. Map-by-map and round-by-round context.

1.27M
Data points captured per game (avg.)
Speed

Real-time, the moment it happens.

Direct from the game server. Sub-200ms on core live feeds. Not after the highlight clip.

<200ms
Live latency
24/7
Global ops
Direct
From the server
Use cases

One platform. Every use case.

Live second-screen

Real-time stats, overlays, predictions, and social moments tied to game state.

Editorial & news

Official stats embedded in articles, recaps, and post-match analysis with verified provenance.

Fantasy & predictions

Live scoring, draft tools, performance projections, prop-style pick'em.

Highlights & discovery

Surfacing key moments and creator clips using granular game-state data.

Engagement features

Live polls, interactive overlays, and gamified viewing tied to live game state.

Stats hubs

Historical depth that turns your platform into a destination, not a feed.

Case study

NAVER/CHZZK - 25M+ LoL fans, data-powered broadcasts.

NAVER CHZZK live broadcast powered by official GRID data
South Korea · LoL

NAVER reaches 48M daily active users in South Korea. CHZZK brought official GRID data into live main broadcasts and co-streamer channels - Real-Time Win Probability, Early-Game Control, and Match Timeline - to meet 25M LoL fans where they already watch.

48M
NAVER DAU (KR)
25M
LoL fans nationwide
3
Live features shipped
Media & apps running on GRID
NAVER
bo3
SOOP
Theta
TikTok
Products

Start with what you need. Scale as you go.

Start here

Data

Plug GRID's official feeds straight into your platform.

  • Live feeds (sub-200ms)
  • Historical archives
  • Stats & prediction feeds
  • Pre, live & post-game data
Contact us →
Scale faster

Widgets

Pre-built, branded components - ship features without building them.

  • Win probability & match timeline
  • Player & team stat cards
  • Pre, live, and post-game widgets
Contact us →
Stand apart

Bespoke solutions

Custom data, custom widgets, custom terms.

  • Bespoke widgets & UI
  • Unique data points
  • Product localisation, white-glove onboarding
Contact us →
Integration

One SDK. From the game server to your platform.

  1. Source
    Game server
  2. Platform
    GRID Data Platform
  3. Delivery
    Esports Data API
  4. Destination
    Your platform
Single GRID SDK integration
FAQ

The short answers.

Is GRID data rights-cleared for editorial and broadcast?

Yes. GRID holds direct rights agreements with the publishers and tournament organisers who own the data. Scope and territory are set in the commercial agreement.

What does GRID cover?

Six flagship titles - League of Legends, VALORANT, Counter-Strike 2, Dota 2, Tom Clancy’s Rainbow Six Siege, Mobile Legends: Bang Bang - across tier 1, 2, and 3 events. 500+ tournaments and 46,000+ matches per year.

How fast is the data?

Sub-200ms on core live feeds, direct from the game server. 24/7 global operations.

Do I need engineering resource to ship?

Widgets drop in with an embed. Feeds run on a documented API. Bespoke builds run through our partnerships team with white-glove onboarding.

Get in touch

Build the next chapter of esports media with official data.

Whether you're a publisher deepening editorial coverage, a broadcaster shipping second-screen, or a platform scaling fan engagement - let's talk about what you're building.

  • Custom product walkthrough
  • Dedicated solutions
  • Response within 24 hours