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Official Data ProductGRID Live Esports Data

Official esports
live data.
Straight from the source.

High-frequency, rights-cleared esports live match feeds delivered directly from the game server - the largest portfolio of official esports data on the market.

<200ms
P95 live latency
6
Flagship titles
100%
Official, rights-cleared
Live Feed · WebSocket
142ms
Event stream · CS2 · ESL Pro League
"type": "PLAYER_DIED",
"timestamp": 1714532819.421,
"actor": "s1mple",
"target": "NiKo",
"weapon": "awp",
"headshot": true,
"source": "official_game_server"
Mapde_inferno
Round14 · CT 8 / T 5
Sample payload · GRID Live Esports Data v3 API
Official data partnerships - direct from rights holders
Riot Games
ESL FACEIT
BLAST
Ubisoft
KRAFTON
Esports World Cup
+ 70 TOs
Key features

The official live data feed, built for production.

Integrity-first official data

Rights-cleared partnerships with publishers and TOs. No scraping, no grey-zone feeds - the data the games themselves trust.

The largest official portfolio

Six flagship titles and 70+ tournament organisers in CS2 and Dota 2 alone - the broadest official-data coverage on the market.

Sub-200ms, low-latency delivery

Push-first WebSocket and Kafka delivery. Sub-200ms P95 on core feeds, monitored 24/7 across tournament-peak loads.

Full match context, granular microdata

Every kill, assist, headshot, tower, gold gain. 1.27M data points per game on average - the depth your product needs.

Why GRID Live Esports Data

The official data layer powering the esports ecosystem.

01

Official, publisher-sanctioned data

Direct partnerships with the rights holders that own the data - Riot Games, Ubisoft, KRAFTON, ESL FACEIT Group, BLAST, Esports World Cup, and 70+ tournament organisers - give GRID exclusive access to official feeds for the biggest esports titles.

Use it in regulated markets, in editorial coverage, on broadcast - the rights are cleared.

02

Straight from the game server

GRID ingests match data directly from the official game server - not from a livestream, not from a scraper. That means unmatched reliability, depth, and granularity in real time: every kill, assist, headshot, tower, gold gain, and round event.

If it happens in the match, it's in the feed.

03

One schema. Every title.

GRID's agnostic data formatting unlocks every title we cover - League of Legends, VALORANT, Counter-Strike 2, Dota 2, Tom Clancy’s Rainbow Six Siege, Mobile Legends: Bang Bang - through a single GRID esports data API integration.

Add a new title without rebuilding the pipeline.

04

The largest portfolio of official content

Six flagship titles. 500+ tournaments per year. 46,000+ matches tracked annually. GRID covers more official esports content than any other data provider - across every tier, every region, all year round.

Open the deepest markets, ship the deepest coverage, on the broadest official-data foundation.

6
Flagship titles covered
500+
Official tournaments / year
46k+
Matches tracked annually
1.27M
Data points per game (avg.)
Use cases

Official live data, every vertical.

Sportsbooks

Power pre-match, in-play, micro, and traditional esports betting markets on the most reliable official live match data.

Odds providers

Build sharper, more dynamic esports odds models on ultra-granular official feeds - better margin, better accuracy.

Fantasy & prediction markets

Feed real-time, rights-cleared stats into fantasy products, prediction exchanges, and pick'em surfaces.

Media, broadcast & platforms

Power editorial coverage, second-screen apps, and broadcast graphics with official, publishable data.

Integrity & monitoring

Strengthen anti-fraud and match-fixing detection with full visibility into live player behaviour and match event timelines.

AI, modelling & research

Train models and run research on the largest official, structured esports dataset available - live and historical.

Goes further with

Built to stack. The official-data platform.

GRID Live Esports Data is the foundation. Stack it with the rest of the official-data platform.

Integration

One SDK. From the game server to your product.

GRID Live Esports Data is delivered through a single, versioned SDK and a documented REST and WebSocket API. Authentication, rate limiting, and failover are all spec'd out - the things your SRE team will ask about on day one. Spin up a sandbox, hit the docs, and ship your first integration in days.

  1. Source
    Game server
  2. Platform
    GRID Data Platform
  3. Delivery
    Esports Data API · REST · WebSocket · Kafka
  4. Destination
    Your product
Single GRID SDK integration · Versioned · Sub-200ms
Proof

Trusted by the operators, publishers, and platforms shipping on official data.

One of the foundations of our highly efficient odds and strong uptime is the fast and uninterrupted data flow provided by GRID Esports. Reliable data enables us to maintain accurate pricing and ensure stable operations across a wide range of esports events. Integrity protection is another critical aspect of esports, and through our partnership with GRID, we enhance customer security by actively monitoring integrity issues and suspicious activity.

Bogdan Holovnov
Head of Esports, DATA.BET

With GRID's Live Esports Data we've reduced bet settlement times and expanded our live market offering. The speed and granularity make a measurable difference.

Trading team
Leading global sportsbook
Customers shipping on GRID
bet365
NAVER
GosuGamers
bo3
Underdog
Theta
FAQ

Live esports data - the short answers.

What makes GRID Live Esports Data "official"?

GRID holds direct, contracted partnerships with the publishers and tournament organisers who own the data - including Riot Games, Ubisoft, KRAFTON, ESL FACEIT Group, BLAST, Esports World Cup, and 70+ TOs in CS2 and Dota 2. The feed is captured from the official game server and rights-cleared for commercial use.

Which esports titles does GRID cover?

Six flagship titles - League of Legends, VALORANT, Counter-Strike 2, Dota 2, Tom Clancy’s Rainbow Six Siege, and Mobile Legends: Bang Bang - across tier 1, 2, and 3 events. 500+ tournaments and 46,000+ matches per year.

How fast is GRID's live esports data?

Sub-200ms P95 on core live feeds, direct from the game server. Push-first delivery over WebSocket or Kafka. 24/7 global operations and 99.9% uptime target, monitored through tournament-peak loads.

How is GRID different from scraped esports data?

GRID ingests directly from the official game server under rights agreements. Scraped feeds read off a broadcast stream - slower, lossy, unofficial, and legally exposed. GRID is the official source, rights-cleared for regulated and commercial use.

How does the GRID esports data API integration work?

One SDK, one schema, every title. Pull data over REST, stream over WebSocket or Kafka. Authentication, rate limiting, failover, and versioning are documented. Most teams ship their first integration in days.

Is GRID Live Esports Data suitable for regulated markets?

Yes. Rights-cleared official data, integrity signals in the feed, and alignment with industry bodies including IBIA and ESIC mean GRID is built for the regulated sportsbook, not around it.

Can I access historical esports data alongside the live feed?

Yes. GRID provides multi-year archives for supported titles alongside the live feed - useful for modelling, settlement, editorial recaps, and AI training.

Get in touch

Ship on official live esports data.

Talk to the GRID team about access to the largest portfolio of official esports data - live, real-time, direct from the source.

  • Custom product walkthrough
  • Sandbox access and docs
  • Response within 24 hours